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Civilian:
Has the right to vote on a player in daytime.
Wins by helping the Werewolf Hunter find out who the Werewolf is.

Werewolf Hunter:
Tracking werewolves for half of his life.
His job is to lead Civilian expose the real Werewolf.
When more than half of the Werewolf Hunters suspect a player at night,then they can check a player's identity.

Werewolf:
Mysterious predator.Forming the human beings in the daylight,transforming Werewolves and hunting people at night.
When more than half of the werewolves choose a player at night,they can hunt.

Doctor:
Heals the wounded and rescues the dying who belongs to the Werewolf Hunter and Civilian Camp. Doctor can give an injection to save the Werewolf Hunter and Civilian. When your character is Doctor, you can give an injection to 1 player at night. The player who is injected will be saved if he or she was killed by the Werewolf in the same turn. If the player wasn't killed by the Werewolf in the same turn, the injection is invalid. The player will be injected to death if there are 2 invalid injection. Doctor and the Werewolf Hunterare not in the same channel.

Sniper:
The Sniper is powerful. He or she belongs to the Werewolf Camp. The player is certain to die if he is shot the head by the Sniper. When you characters is sniper, you can assassinate 1 player at night. The player who is sniped will not saved by the Doctor in the same turn. The Sniper has to choose the target carefully because of the powerful stress and the limited number of bullets. You will be mocked by others if you sniped the Werewolf. The Sniper and the Werewolf are not in the same channel.

Special Agent:
Battle-scarred and vigorous. Special Agent belongs to Werewolf Hunter and Civilian Camp. Special Agent can choose 1 player to protect at night, The player who is protected by the Special Agent id very safe. When the protected player suffers from the skills of Werewolf, Sniper, Cowboy or Doctor, he will not be influenced. There is no limit to the number of protections. However, the protected player will die when the Special Agent dies. Special Agent and Werewolf Hunter are not in the same channel.

Terrorist:
The secretive Terrorist is extremely ferocious. The Terrorist belongs to Werewolf Camp. Terrorist will be revealed as Civilian when he is identified by the Werewolf Hunter. At night, Terrorist can choose 1 player to die with himself. Terrorist is so powerful that those without any protection will be certain to die before they say the last words. But if the chosen target is Killer or Sniper, the Terrorist will die while other target will not die. Terrorist and Killer are not in the same channels.

Cowboy:
The very quick Cowboy belongs to Werewolf Hunter Camp. At night, Cowboy can shoot the enemy. Cowboy believes in luck, there are only three bullets in the revolver. It depends on fate whether it hits the target or not. There is one special bullet, when it is chosen, Cowboy will get one more chance to shoot at the same night. But when the special bullet is chosen twice at one night, Cowboy will shoot himself. Cowboy and Werewolf are not in the same channel.

Kidnapper:
Kidnapper belongs to Werewolf Camp. Kidnapper can choose 1 player to kidnap at night. The player who is kidnapped can't do anything, e.g. the kidnapped Doctor can not give injection to others. Anyone in the room knows the happening of kidnapping. Kidnapper can't kidnap the same player at two consecutive nights. If Werewolf Hunter has checked out the identity of Kidnapper, Kidnapper will kill the hostage, which can be done only once. Kidnapper and Werewolf belong to different channels.

Zombie:
Zombie belongs to the third camp. At the beginning, there is one zombie. Zombie will bites others at night, the bitten player will become Zombie next night. Zombie won't know other Zombies in the same camp. If Zombie bites Zombie, the biter will die. If bitten by two Zombies simultaneously, the bitten player will become Zombie instantly. If bitten by at least three Zombies, the bitten player will die absolutely. The bitten player will not be saved by Doctor.